Heavy Melee weapons rework
I think the melee class, whilst having the most amount of weapons to chose from, is very boring. I love the dagger weapons and the swords are fairly well designed (could look cooler I guess) but the heavier weapons like the clubs and axes feel like they don't have any impact. Imagine how cool it would be if the clubs struck down instead and dealt area damage; this could destroy walls perhaps. A charge ability to do a large sideways slam would be so cool if it stunned and knocked enemies back with a large radius and wall breaking abilities. You could rework the sledgehammer mining tools into these types of melee weapons I think it would make the class feel so much cooler, dynamic and impactful rather than repeatedly swiping with the same weapon.