Green Slimes/Boss Mini-Biome
I was surprised that out of all of the slime colors not seen in the game, green was the one missing. So, I figured, why not have a small biome that can spawn Green slimes. Keep the usual ground-effects but add an armor/weapon weakening effect. Of course, have a mini-pet/egg that can drop from the boss with the usual percentages.
As far as a boss would go, the biome, much like the mold-area and ground slime, keeps spawning slimes. The slimeballs picked up from the Green slimes or created in the alchemy bench could be used to gather 100 (or more) slimeballs to place in a pedestal found in the biome that is used to summon the boss.
The Green slime boss would have the skills it's mini's do, with the added effects of a chance of incasing the player in a 'gelatinous cube-like' box for 3 seconds the longer they stay stood in the bosses goop on the ground.
Equipment drops would be: Green slime Helmet/Chest/Legs and Spellbook summoning smaller slimes. (Giving that slime army feeling)