Dedicated server improvements and new social features (guilds & parties)
Dedicated server improvements and new social features (guilds & parties)
Hi Core Keeper team,
I’d like to suggest some major improvements for the dedicated server system.
It would be amazing if the server could handle up to 1000 players at once, so that large private servers or community projects could exist — similar to how Minecraft handles large-scale worlds with many concurrent users.
Right now, Core Keeper has great potential for large multiplayer experiences, but the current limits make it hard to build persistent or community-driven worlds. A more powerful dedicated server with scalable performance would open a lot of possibilities.
Also, I think adding Party and Guild systems would make the game even more fun and social. Players could team up more easily, organize events, and form long-term communities. Core Keeper already has the perfect foundation for this — it just needs a few systems to bring people together.
Thanks for your work on the game, and I really hope these id