Welcome to the Core Keeper Suggestions Board!
Got an idea - whether it's new items, mechanics, enemies, or any tweak - to make Core Keeper even better? Share it here; we'd love to hear it!
Note: This website is not to report bugs or issues. For that, please head on over to our bug report form.
Here are some things you should keep in mind:
- Check that your suggestion hasn't already been posted. It should show potentially related posts when creating one, so keep an eye out.
- Use appropriate tags when available - this helps everyone find your suggestion a lot easier.
- Be respectful about other people and their ideas.
- Our Discord rules about conduct and content apply here as well.
- Only use English to create your suggestions.
Thank you for helping make Core Keeper even better!
1
votes
Backpacks and Pouches
Backpacks should hold all pouches that are new to the game instead of just 4 pouches
2
votes
Dump and grab all items.
There are times after exploring and collecting that you just want to put all items in your inventory into a chest and deal with them later, and visa versa, you just ...
2
votes
Crafting sound effect and an outline around what you're about to break
So when i craft items it doesnt make any noise so it would be cool if there was one (unless its a bug) and i feel kinda confused sometimes because i dont know what ...
3
votes
Torches on Sprinklers
Ability to mount torches on the center of sprinklers to provide light.
Alternatively, allow light to shine through if a lit floor is placed underneath the ...
3
votes
Conveyor Belt Counter
Having some kind of device that only lets a certain amount of items go through a counveyor would be great for efficient automatic farming. something like a conveyor ...
5
votes
More music items/mechanics
It would be nice to have more musical items like note blocks or even more instruments. I absolutely adore the music of core keeper and i would love to have more ways ...
2
votes
Give menu option to turn off glow bug spawn.
In my mega build i spend a lot of time trying to control the lighting in order to hide robot arms, conveyors etc. The natural spawn of glow bugs ruins this. It ...
2
votes
Listener Circuit Board/Activation Board
A circuit board/panel that only activates when a machine adjacent next to it successfully activates. This would allow for more precise activations for machines ...
4
votes
Enable the quick stack function so that it can be turn ON/OFF
Hey, let us be able to make a chest no to be included when we are quick stacking. That way extra tools, armor, train tracks i have dont just go into the chest.
the ...
7
votes
Auto Bridge Placer for ocean exploration or Ulchiem fight
Have an item that can be placed in your offhand that automatically consumes bridges from your inventory as you walk over gaps or water. This would provide an ...
5
votes
Fiber
The seed extractor should work with fiber as well not just vegetables
1
votes
Expanded NPC Generation.
Others have suggested additional NPCs to interact with. There have been several dofferent recommendations, however they haven't been compiled.
-NPC settlements that ...
5
votes
Better cooking UI/UX
There are so many food items/recipes that the cooking station seems cluttered.
A better UI/UX will be highly appreciated.
10
votes
Two new skill trees enchanter and engineer
Engineer class has to do with circuitry and weapons. I want a class that allows us more interaction with the circuitry by either augmentation of it or added benefits. ...
2
votes
Add an reusable boss scanner.
Currently scanner are consumables. Per success scan.
Suggest to add a receipes to use these consumable scanner to create a reusable version.
Ie, current sxanner ...
3
votes
Spawn setting when creating a nw world.
Add a new feature, allowing players to set and change spawn rates, max spawn, spawn cooldown when creating a nw world.
13
votes
Place machinery on Circuits
Add the ability to place machinery (such as galaxite turrets, materializers or robot arms.) on circuits so you could isolate different machines that are next to ...
9
votes
ability to fav recipes
it would be great if a tab would be added to the current 3 (crops, fish, meats).. one tab for favorite recipes (icon could be a star), letting us to add recipe from ...
6
votes
QOL Less clicks to open locked chests.
First I have to place them, then I have to click them, then I have to put the key in.
If I'm holding the key, or maybe even just have the key in my inventory, then ...
4
votes
Keybind to order pet to move to location
With minions I can order them to engage by left clicking a square or enemy while holding the book.
Can I have a keybind to do the same for my pet?
3
votes
New automation item: Degausser
When powered protects items on ground from being magneted up by the player's Magnet Ring in a configurable area from 1x1 (somebody wants a 1x1) to 9x9.
12
votes
Selling the boss items
After placing the Glurch Eye, Stolen Crystal Heart, and Ghorm Horn in their statues, you will be able to sell those items in their statues for maybe 50 coins? It ...
8
votes
magic druid spell that grows plants with mana
We've got all kinds of spells, but what about druidic magic?
I'm imagining a spell that when casts speeds up plant growth and causes other plant decorations to ...
9
votes
Exploration Gear
In it's current state it can be very frustrating to search your world for small and rare scenes, containing valuable items (e.g. Spine Ring, Paradise Fruit ...
5
votes
Inventory toggle to disable furniture / block damage for all weapons
As it stands i don't see myself using any explosive weapon because i don't want to randomly destroy the enviroment by using them. Not only do i want to leave the ...
13
votes
Minion explosions shouldn't affect player-placed items and furniture
As the title suggests, minion explosions should not destroy placed furniture. Quite frankly, they shouldn't be able to destroy *any* furniture of placed doodads save ...
2
votes
Backstab and Stealth features!
Me and my duo are huge fans of soulslike games, automatization games and sandbox RPGs, which made us really love CoreKeeper! That being said, we also had some ideas ...
3
votes
Skill tree which active only when in selected class.
At the moment, all skills are passive unless on conditions.
I'm suggesting a class selection passive skill tree which conditions are on matching class selection. ...
16
votes
Permanent Minions (bear with me)
I think I understand why you don't want permanent minions. You want summoners to be active, you want them to manage their resources, be involved in the fight ...
19
votes
Livestock merchant and extra uses byproducts
So I’ve only been playing the game for maybe a month or so now, BUT I only have one meadow and therefore I have no way to get sheep and so it’s very hard to get wool. ...
1
votes
Server only character, or multiplayer only character
To able host server world play without people taking resource on single player world
10
votes
Indestructible items in creative mode.
Like, just add the indestructible scenery items to creative mode, I think this would be a good addition because I know some people( including myself) have wanted to ...
1
votes
All my suggests
I didn't want to post different post for each suggest so here is all my suggest in one place that i want to see next update divided by category:
Game system: ...
3
votes
Add purple as a skin colour option
Pretty simple, I think the game only stands to gain from this addition. One of the skin colour options should be purple. Would love to make a video on this game but I ...
1
votes
add the ability to add/remove the crosschair for range weapons
On parameters, i could be great to add the possibility to manage the crosschair for range weapon as it's not so difficult to aim on the game and some of the weapons ...
2
votes
Streamline Cooking Ingredients
There's LOTS of noise when it comes to cooking ingredients. +0.87 Health regen, +43.03% damage, it's all really unpleasant to track for us and probably to balance for ...
1
votes
Higher tier furnaces burn lower ores
For example make the fury forge able to melt copper ore
2
votes
Smooth biome transitions between; Azeos’ wilderness, Sunken sea, and Desert of beginnings.
The transitions between the mid/ late game biomes I feel are a bit harsh. I feel adding some seep over between biome would elevate the harshness between the biomes. I ...
2
votes
More Interesting Synergies and Set Bonuses
Currently, it feels like most item set bonuses are just a stat boost and not much else. Not all set bonuses need to be interesting, but currently most bonuses feel ...
1
votes
Ability to mine drill nodes
I think itd be good to have the ability to mine the drillable nodes for a large chunk of ore, im not exactly sure how many ore gets mined from a single drill node, ...
10
votes
Give circuitry and automation a payoff
As it is there is zero payoff for building with automation and circuitry, only punishment in the form of low efficiency and end of mid-game access. Right now all ...
8
votes
Make speaker configurable
Options to hear the sound from anywhere in the world, volume control, change sound effect etc.
1
votes
Add an endgame vehicle or offhand that lets you hover over all terrain.
For end game exploration it would be nice to have some kind of hovercraft or device to float over water, ground, and pits.
I can see this hovercraft being crafted ...
4
votes
Music Override Jukebox (Fancy + Flat versions)
Hey Pugstorm team,
The soundtrack in Core Keeper is one of the best parts of the game — the Oasis theme, Azure Forest, Molten Quarry, Shimmering Frontier, and ...
5
votes
Bigger Inventory. Chest Edition
: Make it so we can craft bigger inventory chests. As in bigger then the free boss chests (could use new bars for it or make newer bosses chests can be bigger ...
3
votes
Option to assign pet types (melee/ranged/support) regardless of species
It's unfortunate when your favourite pet is a bit useless for your playstyle/build. They're supposed to be your companion that explore the world together, so why not ...
7
votes
Official resolution for ultrawide monitors.
Would love to see ultrawide support, soon upgrading to 38-inch monitor and would like to see this game in ultrawide.
4
votes
Underground conveyor belts
What the name pretty much says. an underground conveyor belt that allows you to transport items underneath walls and other obstacles, would also make the building ...
20
votes
Cross Platform
Allowing people to play with each other no matter what platform they are on. this will allow many more people to play with their friends without the restrictions of ...
6
votes
"Electrical" Instruments
Not an electric harp, but a harp that runs on electricity. The reason for this suggestion was an idea with the new speaker tiles and the fact that music in this game ...