More pets and pet-centric armors!

12 votes

My suggestion is to expand the armor roster of pet-compatible armors and flesh out taming and pets with more armor, pet options, and accessibility.

Firstly, new armor types that allow for a progression of a pet-keeper's journey would greatly improve the experience. Beastmaster armor that focuses on buffing actively damaging pets, or Zookeeper armor that focuses on buffing the debuffs pets do. Even having two options would greatly increase the versatility and build crafting potential of pet usage.

Second, and perhaps more importantly, is the ability to equip multiple actively offensive pets at once alongside your single, universal pet slot. I've provided a PNG that mocks up what that menu might look like- and the # of pet slots could be based on the armor the keeper is wearing. Talents for pets could instead be moved to a unique crafting bench, (also with PNG for demonstration) that would allow keepers to select or reroll pet talents instead of having to farm new pets.

Open Armors & Weapons Cattle & Pets Skills UI Suggested by: CatBagel Upvoted: 13 Mar Comments: 0

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