Item Collector and others: Filter using an inventory
Buildings that can filter should use the usual Chest inventory view.
For example, when opening the Robot Arm, then I would expect a Chest-like inventory where I can put items. Anything from the vendor like 3x2 to the common chest inventory size would be nice, easier to use and more handy than the special filter system.
Comments: 1
Oldest
•
Newest
•
Most likes
•
Fewest likes
-
25 Feb
NIMAt a basic level, filters really need to support both AND and NOT operators. We should also be able to filter by category (equipment, fish, crops, seeds, etc.), not just by individual items. It's also super frustrating that we can't adjust the collection radius/range.
I truly appreciate the huge DLC you put together, but honestly, right now a lot of the new items just get in the way of building a satisfying automation setup.