Rebalance (explosive) mobs from Passage biome

4 votes

The title is a bit vague, but as it is right now it kinda feels like a pain to explore the Passage.

Maybe it is entirely intentional to make it as difficult as possible with frequent mob spawns, but at a certain point with a certain frequency it can be a tiring experience with no kind of break, like it can be difficult to set up automated mining if there is no way to prevent it from being destroyed as long as the player remains near and allows spawns, the moment one mob is killed and broken parts are fixed another may spawn and break things, and this could go on forever without being able to fix it and leave in time to not have to worry about it anymore.

Also worth mentioning could be the destructive properties in general, for how common that one hostile mob is it is laughable how prone to destruction various parts of the biome are, I feel like either the objects should have some explosion-resistance or the explosion the enemy causes may have to be less environmentally destructive.

Open Balance Suggested by: TheUnk0wnDead Upvoted: 08 Mar Comments: 0

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