A couple of comments from a long time core keeper player
I have had at least one world for each update since the update before Azeos was added, and I have a couple of questions and one idea.
first off, the sunken sea seems pretty empty as it is, have you considered adding shallow sea areas for aquatic farming, mobile sea enemies for more boat gameplay, or more advanced and dangerous fishing for this specific area?
second, the time scale seems to be off in the lore, with some items being described as over 1,000 years old, while there is still sections where no wear is shown (titan statues, guardian golems). There is also the overlap of cavelings being very violent and primitive while still wearing full clothing and using magic.
thirdly, the number three shows up a lot in this game, (runesong/stormbow components, the imperial family items, the titans, the hydras), is there a reason for this or is it just coincidence?
fourth, the llamas poop bombs but there isn't any cavelings utilizing it or any ancient nods to it, seems like a gap.