REALLY NEEDED CHANGES
nerf ra akar, nerf omoroth, give mage and summoner LITERALLY ANYTHING MORE, remove demolitionist, fix progression to where one level i need 10 scarlet to make something and the next 3000, its really annoying, remove the buffed scarabs, fix the ai pathfinding its annoying that ill get molested from an army of cavelings from half way across the map.
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06 Nov, '25
EzzardMan you got a lot of rage. So I vote no to nerfing the bosses. Everything is already been so watered down over the years, that I can't enjoy anything less than hard mode combat. Plus Ra Akar makes for great combat testing. Prolly one of the best bosses for it. I maxed out Demolitionist skill tree within like a day. Back when it first came out, so I can't comment much on it. You mentioned "AI pathing" followed by getting "molested" from an army of cavelings. To me that sounds like an intended mechanic known as "raids" it happens when one faction of enemies seeks revenge on the player. They send a raid to your base/core. That's an intended part of the game meant to teach you to fortify. Maybe you could be more specific about the reason you want the changes you've asked for?
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07 Nov, '25
RE4_MerchantIt would make sense if all these were made into their own difficulty called weenie hut general mode.
(Except for the mage and summoner stuff, i agree with that) -
23 Nov, '25
Squeaker_alare you on Standard or casual mode. I for one generally have trouble in combat type games, which is why I tend to play "sandbox" games. I find (with the exception of Malugaz, that i generally have to call in a "bigger brother" for to beat) that on the casual mode I can enjoy the game and with few tries beat the bosses (which for me is saying something for me). The one reason I enjoy Core Keeper so much is that they made a mode that allows for "easy combat" and I can enjoy all the other aspects. I admit that I couldn't enjoy playing this as much on standard mode [I accidentally did that once :( ] and I am in awe of the folks that play the higher modes.
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07 Jan
Arcinonthe only boss id say is a fair choice for nerf is molten slime and that is due to his hard mode projectile being so fast i legit cant block or dodge it, everything else is fine, and the only nerf id be fine with in terms of molten slime is just making his projectile either not hit so hard that end game armor doesnt do shit or make it so it isnt basically instant and therefore damn near if not genuinely impossible to dodge