Increase seeds produced by extractors and materials provided by the shredder.

12 votes

Contrary to reality, in this game people who build with automation are punished by a significant reduction in production. Please reduce the difference been the two available methodologies for gathering resources. Seed extras to produce 3 or 4 seeds instead of two. Cut the processing time down for fish nets and critter catchers. Remove time limitation on the shredder and increase materials given (there is no way a person can dismantle and recycle 6 things at once in an instant and the machine that does the same is slower, can only do one at a time, and gives back less materials, this feels absurd). The only thing from this update that will be used a lot in my build is the item collector. I may use some farm arms, but Big Larva is now the way to get seeds and not the extractor (sadly looks over at drills). The main thing I wanted from the automation update was an in game reason to not have to use mods or an autoclicker and the new automation stuff does not actually allow for that.

Open Automation Balance Suggested by: Misprinted_zedruu Upvoted: 30 Mar Comments: 0

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