Increase seeds produced by extractors and materials provided by the shredder.
Contrary to reality, in this game people who build with automation are punished by a significant reduction in production. Please reduce the difference been the two available methodologies for gathering resources. Seed extras to produce 3 or 4 seeds instead of two. Cut the processing time down for fish nets and critter catchers. Remove time limitation on the shredder and increase materials given (there is no way a person can dismantle and recycle 6 things at once in an instant and the machine that does the same is slower, can only do one at a time, and gives back less materials, this feels absurd). The only thing from this update that will be used a lot in my build is the item collector. I may use some farm arms, but Big Larva is now the way to get seeds and not the extractor (sadly looks over at drills). The main thing I wanted from the automation update was an in game reason to not have to use mods or an autoclicker and the new automation stuff does not actually allow for that.