Skill Tree Weapon Feature Unlocks

6 votes

Skill trees that pad stats are useful for creating a sense of character progression in their own way, but it would be super cool if additional features unlocked which mechanically affected gameplay. Some examples:

Scholar's Staff (Features unlock with skills spent in Magic):
- Use (standard): Shoots a magic projectile.
- Use (5): Hold then release for multi-shot.
- Secondary Use (10): Shoots instant beam attack.
- Secondary Use (15): Hold for sustained beam attack, can't move.
- Spacebar (20): Generate some magic barrier for self or nearby ally.

Wooden Sword (Features unlock with skills spent in Melee):
- Use (standard): Swing sword.
- Use (5): Swing now a 2 part combo, more damage later in combo.
- Use (10): Swing now a 3 part combo, crits on third hit.
- Secondary Use (15): Strong counterattack after taking damage.
- Secondary Use (20): Counterattack restores health based on damage taken.

Lots of possibilities to make weapons unique and worth upgrading, even into the late game.

Open Armors & Weapons Features Skills Suggested by: Robert Upvoted: 02 Sep, '25 Comments: 1

Comments: 1
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