Please, revert Mana Channeling back to % based and/or remove the delay of mana regeneration.

9 votes

Revert the change from 1.2.0 that made Mana Channeling into a fixed +2 per tier to the +2% per tier. As if Magic wasn't already inconvenient enough to play unless you use the Arcane staff on a crit build to be able to sustain your dps like any other form of dmg which does not consume/need anything to attack consistently. You've actively nerfed the trait to be even worse and unusable on anything that isn't the low mana cost and fast attack speed arcane staff. there's genuinely no use to max mana gear now either cuz we'll have to stop attacking for the regeneration which, is a flat value, to even begin.

So yeah, please revert mana channeling back to what it was. And while I'm at it with feedback. Remove the delay of mana regeneration and make it always passively active, with that change, the staffs with lower speed and higher cost might actually become more usable even with the flat value mana channeling

Open Balance Features Skills Suggested by: Cake Upvoted: 08 Mar Comments: 2

Comments: 2
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