Welcome to the Core Keeper Suggestions Board!

Got an idea - whether it's new items, mechanics, enemies, or any tweak - to make Core Keeper even better? Share it here; we'd love to hear it!

Note: This website is not to report bugs or issues. For that, please head on over to our bug report form.

Here are some things you should keep in mind:

  1. Check that your suggestion hasn't already been posted. It should show potentially related posts when creating one, so keep an eye out.
  2. Use appropriate tags when available - this helps everyone find your suggestion a lot easier.
  3. Be respectful about other people and their ideas.
  4. Our Discord rules about conduct and content apply here as well.
  5. Only use English to create your suggestions.

Thank you for helping make Core Keeper even better!

2 votes

The mage class is lacking

I'm playing mage class for the first time, and I've noticed some issues. Issues with weapons: I used the Sun Caller for most of my playthrough, starting from just ...
Suggested by: MishiroP (26 May) Upvoted: yesterday Comments: 0
1 votes

"Reduced damage taken from bosses" could also work against players

This may be a silly suggestion but the status "X% reduced damage taken from bosses" could also work against players. Damage in Core Keeper grows a lot while armor ...
Suggested by: ThiagoLA92 (28 Apr) Upvoted: 28 Apr Comments: 0
1 votes

Heavy Melee weapons rework

I think the melee class, whilst having the most amount of weapons to chose from, is very boring. I love the dagger weapons and the swords are fairly well designed ...
Suggested by: Jig (06 May) Upvoted: 06 May Comments: 0
7 votes

Legendary summoning weapon idea

A summoning weapon where you've only ever got one pet, but its damage and size increases each time you would summong a pet up to a maximum of your current minion ...
Suggested by: Jakob (11 Apr) Upvoted: 10 May Comments: 0
4 votes

Buff/Healing Class Aligned Armour and Tools

Additional items and armor could be added to the game to allow for more multiplayer party style options. These items could make the player a non-fighter, but allow ...
Suggested by: Jacob (29 Mar) Upvoted: 05 May Comments: 0
2 votes

Additional Minion Features

There has been a lot of posts about making minions last longer. There are several areas of improvement that could be added in addition. -An item that shortens ...
Suggested by: Jacob (29 Mar) Upvoted: 08 May Comments: 0
10 votes

Two new skill trees enchanter and engineer

Engineer class has to do with circuitry and weapons. I want a class that allows us more interaction with the circuitry by either augmentation of it or added benefits. ...
Suggested by: Green (01 Apr) Upvoted: 18 May Comments: 1
5 votes

Modern/futuristic looks/weapons

First off I'd like to say thanks for the addiction lol. Secondly. considering we're at mechanical/engineering/industrial stage in game with big robots and what not ...
Suggested by: The Keeper (01 Apr) Upvoted: 08 May Comments: 0
1 votes

Armor set bonuses should scale with armor level

Upgraded lower tier armors as well as higher tier armors should have a passive that corresponds to your level, rather than having it fixed. This makes it so that ...
Suggested by: ToasterMan15 (04 Apr) Upvoted: 04 Apr Comments: 0
2 votes

Make the Wisdom card guaranteed!

Currently the Wisdom card is not guaranteed - it can only be found in the Sewers scene, which is not guaranteed to generate within the Sunken Sea metropolises. ...
Suggested by: Jacob (05 Apr) Upvoted: 02 May Comments: 0
1 votes

Flamethrower should be buffed

Flamethrower is 1 of the endgame Ranged weapons available Being a rare drop from the final biome, especially from the final boss, the damage is severly disappointing ...
Suggested by: Wrae (06 Apr) Upvoted: 06 Apr Comments: 0
3 votes

Improve Class Progression & Gear Crafting Integration

Current progression is heavily tied to monster drops, especially for newer/late-game weapons, making builds RNG-dependent instead of tied to ore progression. Based ...
Suggested by: Amorim (06 Apr) Upvoted: 10 Apr Comments: 0
9 votes

Life Steal Minions

Suggestion for a minion that, upon hitting an enemy, heals the player. To make it a summoner-specific perk (and not something all classes can take advantage of) I ...
Suggested by: Sharklore (16 Mar) Upvoted: 06 May Comments: 0
19 votes

upgrading equipment should increase it's durability

Basically what it says on the tin. It feels weird to upgrade a tool or some armor and it still breaks at the same rate as base level.
Suggested by: VictorLincolnPine (17 Mar) Upvoted: 19 May Comments: 0
8 votes

magic druid spell that grows plants with mana

We've got all kinds of spells, but what about druidic magic? I'm imagining a spell that when casts speeds up plant growth and causes other plant decorations to ...
Suggested by: VictorLincolnPine (17 Mar) Upvoted: 12 May Comments: 0
9 votes

Legendary boss based summon

A legendary summon that summons a small version of one of the bosses or maybe even multiple depending on how many you can spawn in! Just imagine a smol lil Azeos ...
Suggested by: Luna the Rose (17 Mar) Upvoted: 06 May Comments: 0
5 votes

Inventory toggle to disable furniture / block damage for all weapons

As it stands i don't see myself using any explosive weapon because i don't want to randomly destroy the enviroment by using them. Not only do i want to leave the ...
Suggested by: Bogus Binted (21 Mar) Upvoted: 26 Apr Comments: 0
2 votes

Boss themed weapons/tools

Another straight forward one: the boss loot we get is great and all, but how about we get a weapon for each class with the boss' theme as a loot drop? It would make ...
Suggested by: Nasky (22 Mar) Upvoted: 28 Mar Comments: 0
12 votes

Book Shelf (chest) and Weapon Rack (chest)

I would like a book shelf I can store stuff in like a chest to put my librums magica upon in all their glory. It would be great if I could store weapons on weapon ...
Suggested by: Bastilean (22 Mar) Upvoted: 05 May Comments: 0
3 votes

Allow Axes to hit multiple objects at a time

Allow Axes to hit multiple objects at a time. Currently axes only hit one creature at a time which doesn't fit the large slicing animation. It also makes axes slow to ...
Suggested by: Bastilean (22 Mar) Upvoted: 04 Apr Comments: 0
1 votes

Improve Piercing Shot (crossbows)

Double the damage of piercing shot on crossbows. It takes a long time to fire, make it meaningful. This suggestion does not apply to shuriken which will likely ...
Suggested by: Bastilean (22 Mar) Upvoted: 22 Mar Comments: 0
16 votes

Permanent Minions (bear with me)

I think I understand why you don't want permanent minions. You want summoners to be active, you want them to manage their resources, be involved in the fight ...
Suggested by: Faust (06 Mar) Upvoted: 06 May Comments: 1
4 votes

Boat Dash Offhand

Boat dash boat dash boat dash
Suggested by: John (06 Mar) Upvoted: 01 Apr Comments: 0
7 votes

Ranged items

More ranged accesories, weapons, armor
Suggested by: Cam (06 Mar) Upvoted: 29 Apr Comments: 0
8 votes

Make the Pet Rock off-hand item duplicate your pet

Because that's way more exciting than just having a mild damage bonus. Would be preferable if it gave a second pet slot but I don't reckon it's realistically ...
Suggested by: Faust (06 Mar) Upvoted: 01 Apr Comments: 0
6 votes

Make the Rune Song able to be forged into different weapon types

Make the Rune Song, which is THE legendary melee weapon, able to take the form of other weapon types which are all equally useful, but more/less fun depending on play ...
Suggested by: Aiden Bryson (07 Mar) Upvoted: 25 Mar Comments: 0
3 votes

Make Oracle Deck take 50% of your regen and give it to your team

By that I mean that if your health regen is 10 - you get 5 and the team also gets 5. With such a mechanic we would have potential for creating synergetic support ...
Suggested by: Faust (07 Mar) Upvoted: 23 Mar Comments: 1
1 votes

Add teeth and Hatsune Miku

Basically, when you get hit with a melee attack from a boss, you can lose a tooth. This makes no changes to gameplay. When you have collected 10 teeth, you can use ...
Suggested by: MaskedFalcon (07 Mar) Upvoted: 07 Mar Comments: 1
9 votes

Adding a Legendary Tome V1

While we’ve been quickly closing the gap on having a legendary weapon of every type with the new Bazooka and Staff, we still have yet to see a Legendary Tome, which ...
Suggested by: Aiden Bryson (07 Mar) Upvoted: 07 May Comments: 0
4 votes

Adding a Legendary Tome V2

I already talked about the need to add a legendary tome, but an alternative route one could go at the idea would be using the early game unique boss drops (Ghourm’s ...
Suggested by: Aiden Bryson (07 Mar) Upvoted: 19 Mar Comments: 0
5 votes

Update old legendary weapons to be as dynamic as the new ones

Thematically and functionally, I really like the way the new legendary weapons work because there's real synergy between the primary and secondary attacks. I would ...
Suggested by: McCormick (07 Mar) Upvoted: 29 Apr Comments: 0
3 votes

Increase the range of the Quill Rifle

Hello, can you put the Quill Rifle back to how it was before the last update or at the very least increase the range by a few blocks. I spent a lot of time upgrading ...
Suggested by: Miles Henderson (07 Mar) Upvoted: 25 Mar Comments: 0
5 votes

Switch around Oracle Deck and Trinity Heart stats. Increase rarity to Legendary

The current stats for the Oracle Deck, despite being a very hard item to craft, leave much to be desired. It's low flat bonus regen is underwhelming for the effort it ...
Suggested by: JukePlz (07 Mar) Upvoted: 29 Apr Comments: 0
1 votes

add the ability to add/remove the crosschair for range weapons

On parameters, i could be great to add the possibility to manage the crosschair for range weapon as it's not so difficult to aim on the game and some of the weapons ...
Suggested by: TheBro (07 Mar) Upvoted: 07 Mar Comments: 0
1 votes

Legendary Weapon Concept: The Hunter

The Hunter is a slow but powerful bolt-action sniper rifle. Its active ability is called "Spotter". Spotter - Holding right click roots you in place, increasing ...
Suggested by: Faust (09 Mar) Upvoted: 09 Mar Comments: 0
2 votes

More Interesting Synergies and Set Bonuses

Currently, it feels like most item set bonuses are just a stat boost and not much else. Not all set bonuses need to be interesting, but currently most bonuses feel ...
Suggested by: Harper (10 Mar) Upvoted: 16 Mar Comments: 0
4 votes

Change summon behavior

Summoning builds require too much management for not enough payoff. When you direct summoned pets to a location they should stay that far away from you or not move ...
Suggested by: misprinted_zedruu (11 Mar) Upvoted: 25 Mar Comments: 1
2 votes

More Equipment Tabs

We currently get three equipment tabs, which is really nice, as without it mining would be the only viable option in some areas. But I only really have the tabs for ...
Suggested by: Ender (11 Mar) Upvoted: 16 Mar Comments: 0
2 votes

Scale mana use/regen with how full your mana is + more items that interact with mana consumption

Mana currently feels too debilitating for the power of magic weapons. I propose two main changes to alleviate this. The first is to scale mana regen up as your mana ...
Suggested by: Launfer (12 Mar) Upvoted: 16 Mar Comments: 0
4 votes

Buff explosives, specifically grenades and new mortar type (including the legendary)

The new mortar type (ruin, stone, volcano) is fun but there are a few things wrong with it: Damage is extremely poor at all levels, and every tier of this new ...
Suggested by: Hatsu (14 Mar) Upvoted: 06 Apr Comments: 0
3 votes

Legendary items should be able to be reinforced for a one time high cost that wont use durability.

Legendary weapons and tools should be able to be reinforced to stay competitive with other max level gear. Soul Seeker should be the best pickaxe in the game when at ...
Suggested by: Garrett (14 Mar) Upvoted: 17 Mar Comments: 0
7 votes

New Magic Ideas: Sigil Stones, Arcanist Tree(AOE Spells)

We have 2 types of magic: Staves and Tomes. What if we had a new magic weapon that would create giant magic sigils on the ground the produced an effect like an ...
Suggested by: Jager (16 Mar) Upvoted: 17 Apr Comments: 0
7 votes

Blue Magic/Monster Magic

Alot of monsters have unique attacks that would be cool to learn in some way. Might be a neat concept to have bosses and mobs drop a tome, could have a list combined ...
Suggested by: Soulmastah (06 Mar) Upvoted: 18 Mar Comments: 0
26 votes

Evolved bosses

This would be for players who already are op and find bosses easy it would basically be crafting a evolved boss summon and summoning a much harder version with one or ...
Suggested by: colindillman8@gmail.com (08 Mar) Upvoted: 16 May Comments: 1
6 votes

Tome of Emptiness

Like the Void Gun sucks in enemies, a void-based minion could effectively expand the player's pickup range, adding items they come in contact with to the player's ...
Suggested by: Kate (08 Mar) Upvoted: 18 Mar Comments: 1
3 votes

Scale life-on-hit effects to weapon attack speed

Right now the "life on hit" effect seems to favor faster weapons disproportionately. This can be taken into account when the source of lifesteal comes from the weapon ...
Suggested by: JukePlz (08 Mar) Upvoted: 13 Mar Comments: 0
6 votes

Whips for Summoners

I would like to see whips or any other summoner weapons added to the core keeper, so that player can directly attack enemies, because currently, the only summoner ...
Suggested by: ZangetsuDa (08 Mar) Upvoted: 15 Mar Comments: 0
65 votes

Support Tome

a tome which can create a summon which does no dmg but instead heal/buffs your allies and yourself. Option 1): each pet heal your allies by X% of the remaining HP. ...
Suggested by: DarkSouls584 (05 Mar) Upvoted: 20 May Comments: 2
2 votes

Early Grenade

I hope if there's Grenade that is usable before obtained Tin. Like, use Copper Anvil, strap some Bomb Pepper and call it Grenade. It might explode so fast and ...
Suggested by: Tiwwiy (02 Mar) Upvoted: 16 May Comments: 0
9 votes

Revert Mana Channeling Talent or Reduce Zealot Scimitar Mana Cost

The mana channeling changes may have been intended to balance Arcane Staff builds, but they’ve had the side effect of making the Zealot Scimitar feel unplayable. Even ...
Suggested by: himothy (26 Feb) Upvoted: 07 Mar Comments: 1